Set in Palermo, Sicily, this project explores Phase 02 of the design of a Palermitani Necropolis, through the study of living, the dead and the post-human bodies. Responding to the issues raised by the catacombs and rising death population of the city, The Cathedral for Death aims to question the meaning of death, bridging life and death.
_The Process.
_Designing Death.
_Typology.
-Cathedral
-Monastery
-Funerary
-Cemetery
With a construction span of 128 years the project considers the relationships between space, user and design. It considers the changes in design and how through varying phases the design may change or become occupied by not only a construction team, but by monks, worshippers and the dead.
It proposes an alternate afterlife for humanity through tree burial and the recomposition of the body. The scheme plays with levels and light, accentuated by translucent marble to communicate an interplay between spaces for the living and the dead. Alongside this it considers the super-imposed faiths within Palermo, creating an architecture that in itself is a the ghost of the past that seeks to resolve the problems of the present to change the future.
_Afterlife Tectonics.
Local Sicilian Marble was specified and integrated into the design to articulate the presence of the dead. Thus creating a physical interaction between the living and the deceased.